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Education, Collaboration and the Internet [ table of contents ] [printable PDF version] Craig Roland , Ed.D. The University of Florida March 2003 As the Internet finds its way into more and more art classrooms, many art teachers are left wondering how to make best use of its capabilities and resources in their curriculums. While there are a number of ways to use the Internet in teaching art (Greh, 2002; Prater, 2001; Heise and Grandgenett, 1996; Koos and Smith-Shank, 1996; Keifer-Boyd, 1996), some of the most powerful applications involve students taking part in online projects and classroom activities that foster interaction and collaboration within and across contexts. If you’re an art teacher who’s interested in pursuing student-centered, curriculum-based projects on the Internet, you’ll find that such opportunities abound. The only technology you need to get started is an email-program, a Web browser and a computer connected to the Internet. The following information will help you to develop appropriate strategies and to make good choices in achieving your curriculum goals. Types
of Online Projects
In her book, Virtual Architecture, Designing and Directing Curriculum-Based Telecomputing, Judi Harris (1998) suggests that curriculum-based projects involving online collaboration with distant partners or research using remote resources typically focus upon at least one of three primary learning processes: interpersonal exchange; information collection and analysis; or problem solving. Within each of three broad categories, she further identifies a number of different “activity structures” that teachers can use to design curriculum-based projects in which online tools and resources are used in educationally worthwhile ways. The following table describes these processes and structures: Types of Online Curriculum-based Projects
Harris points out that these categories are not mutually exclusive and that some of the more successful educational undertakings incorporate aspects of all three. She further states that although the structures identified within each category may be helpful in designing curriculum-based educational telecomputing activities, teachers must decide whether the use of Internet tools and resources in a particular situation is “worth it.” In making this determination, Harris suggests teachers consider two questions:
If the answer to both of these questions is “no,” then here is no reason to use Internet tools and resources in this particular way. If students can achieve the desired outcomes just as well or better with traditional tools and approaches, it’s not worth the time and effort to use the new tools. [ more -> ]
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